Track Name: Limerock Park and Chicane* With graphical patch

To Install: unzip the Limerock folder into you’re Gamedata/Locations folder.

Number of turns: 6(7*)

Track length = 1.53 miles (1.54 miles*)

World Record: 43.112 seconds @ 126.395 Mph by P.J. Jones in a Toyota Mk 111 in 1993.

Authors: Uzzi; Track Modeler, Maxx; Textures, Formula Freak; additional textures, Slaven; additional models. Secret Agent; design assistant and researcher.
 
Fixed:

Trees and hills display at all texture settings.

FPS is more consistent.

Both tracks show up in the same folder on the menu tree.

Grass and dirt are more drivable now, and curbs rumble.

AI use lights at night.

Added arrows to the paddock to help in getting out onto the track.


Issues: 

Until race servers start using this patch, it will cause mismatches. Be sure to save a backup copy of the original if you want to run the track on a standard server.

Pit lane assistance still isn't working correctly, although the AI pits fine. One solution: if the car won't start when you press the grass, hit F10 and get the car moving a little or move off the grass - onto the nearest pavement - then press F10 again and the car will start exit the pits automatically.

There is some FPS slow down on the main straight due to all the objects, you can turn down track detail to high if its a problem.


Background: Created originally for F1C for the WGTS mod. It has been upgraded so that the track surface is 2x smoother and many new track objects have been added and modified.

All assets copy right 2005 Ewan Chalker.
